8 Ball
4 Man Team
JOB’s Billiard Club
July 11, 2025
Every team will have 2 CHIPS, each CHIP will be a handicapped race, lose your race, lose a chip
Teams will LAG/FLIP to decide who sets the lineup first
Players on each team will be designated as P1 through P4, and then play in the order that they fall in the schedule below
Each RACK is worth 1 point, teams will race to their designated handicap
Each TEAM gets 4 TAGS per MATCH. Use them however you want, whenever you want.
Every inning is 4 racks, every inning teams rotate breaks
Can talk ANYTIME, ANYWHERE to your teammates
MATCH CLOCK RULES: A designated MATCH time will be determined BEFORE the match. If the match clock expires and the match is not complete, these are the options. Is it up to the teams to keep up the pace and order, get matches called and playing. Regular shots shouldn’t take more than 30 seconds. Difficult shot/team discussion around 60 seconds. If a team is abusing the time limit, come to me
If BOTH teams are on the hill , we will continue the final game under a 30 second shot clock
If ONE team is on the hill, we will NOT continue, that team wins
If NEITHER team is on the hill, we will NOT continue, BOTH TEAMS lose a chip
If it is hill-hill and there is a break and run, the opposing team has a chance to break and run back. If they break and run back, there will be a 3rd game sudden death, original break and run team will break final rack
Raffles - $5/ticket, can buy as many as you want
1 EXTRA Tag (Not per match)
1 NOPE Tag - Can be used once a team calls a tag. Once a team CALLS a tag, you can present the NOPE! That will count as a TAG and will be marked. Team with the NOPE must tell the other team before the match that they have the NOPE tag. Teams must give 10 seconds once they declare a TAG for the other team to declare a NOPE tag. Any other time, a TAG is not a TAG until the actual shot is shot.
$30 Entry back
1 MATCH Add 1 game to your opponent’s race
1 MATCH Team gets ALL breaks
Schedule Per match
Break p1 VS p1
Break p2 VS p2
Break p3 VS p3
Break p4 VS p4
p1 VS Break p2
p2 VS Break p3
p3 VS Break p4
p4 VS Break p1
Break p1 VS p3
Break p2 VS p4
Break p3 VS p1
Break p4 VS p2
p1 VS Break p4
p2 VS Break p1
p3 VS Break p2
p4 VS Break p3